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Confrontation by ModalMechanica Confrontation by ModalMechanica
WIP NEED HALP
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:iconatholthedestroyer:
AtholTheDestroyer Featured By Owner Aug 4, 2012  Hobbyist General Artist
"This is Hammer 4 to Command. I have one enemy walker 150 mike from my position, am requesting strike danger close."

"Copy that Hammer 4, we have you on overhead. Tasking two fast movers to you, callsign 'Flash'. We need you to mark the target."

"Copy that Command, marking target."

"Hammer 4 this is Flash, we have your signal. ETA 30 seconds...best get your heads down boys."
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:iconmodalmechanica:
ModalMechanica Featured By Owner Aug 4, 2012
haha i dig the commentary xD
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:iconmrkirby2:
Mrkirby2 Featured By Owner Jan 16, 2012  Student Traditional Artist
Maybe the tunnel where we are viewing the mech from, could have some friendlies helping or shouting at the mech XD

or even better

ENEMY AMBUSH
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:iconmodalmechanica:
ModalMechanica Featured By Owner Jan 17, 2012
haha maybe
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:iconnandos97:
Nandos97 Featured By Owner Dec 5, 2011  Student Traditional Artist
Its great to finally see some awesome dynamic works from you, because theyve been static ones for so long. Keep practicing and do more DYNAMICS!!!
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:iconmodalmechanica:
ModalMechanica Featured By Owner Dec 7, 2011
Thanks man! I plan on it haha
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:iconnandos97:
Nandos97 Featured By Owner Dec 8, 2011  Student Traditional Artist
Sweet!
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:iconmodalmechanica:
ModalMechanica Featured By Owner Dec 8, 2011
thanks!
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:icondosvidanjia:
dosvidanjia Featured By Owner Nov 28, 2011
This has a very real feel to it - ninety percent of being in combat is looking over, seeing something like this, and being like "Oh, shit - we're in a firefight." You nailed that vibe perfectly.
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 30, 2011
Thanks mate, thats what i wanted haha
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:iconscreenscan:
screenscan Featured By Owner Nov 27, 2011   Interface Designer
first of all
lighting, color and frame wise this is truly great i think
its a joy to look at the pic

then
i love pyros comment
i think qwerty has good ideas
and generally you could thicken all those typically digitally painted semi-transparent structures/textures; that would make it less digital appearing, and harder to differnciate from photo (which i think is the goal of most realistic/non-abstract digittal paintings)

cheers mate
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 30, 2011
thnks
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:iconpyrotactick:
Pyrotactick Featured By Owner Nov 27, 2011
Can i give it a comical dialogue?:
gunner: "Keep firing! we need to hold the line!"
Pilot: "Line? were a 3 man mech, and the co-pilot is sleeping."
Co-pilot: "Nope, whose manning the machine gun?"
Gunner: "...me?"
Co-pilot: "No..the big one."
Gunner: "...we have a bigger gun than this one?"
Co-pilot: "What is that loud noise outside..."
Gunner: "..."
Co-pilot: "Yeah...my trigger happy, joystick loving, right, fapping, ****ing hand..."
Pilot: "...then what was that snoring?"
Co-pilot: "Snoring?"
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 30, 2011
Ahahaha, thank you. I needed that hahaha
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:iconpyrotactick:
Pyrotactick Featured By Owner Dec 2, 2011
sure!
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:iconscreenscan:
screenscan Featured By Owner Nov 27, 2011   Interface Designer
man i like this a lot!!!!!!
:la:
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:iconpyrotactick:
Pyrotactick Featured By Owner Nov 28, 2011
hah! I love writing them for the heck of it!
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:iconscreenscan:
screenscan Featured By Owner Nov 28, 2011   Interface Designer
:)
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:iconchangingcactus:
changingcactus Featured By Owner Nov 27, 2011
walking tank is awesome.
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 30, 2011
*D
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:iconnanoangel:
NanoAngel Featured By Owner Nov 27, 2011
The overall look and feel of this is awesome.
As for the help, maybe some suggestions:

Add some friendly units falling back or even pushing forward, maybe an explosion or two in the background.
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 30, 2011
thanks!
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:iconmrjumpmanv4:
MrJumpManV4 Featured By Owner Nov 27, 2011  Hobbyist Digital Artist
what kinda halp?
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:iconqwertydesign:
qwertyDesign Featured By Owner Nov 27, 2011   Digital Artist
Hi, not sure what help you are after so i thought I'd offer a few suggestions. I'm doing a not-dissimilar work atm myself.
First off, great mech design, environment and framing.
To help finish it I'd maybe add some junk on the floor pointing in the direction of the mech as there is a fair amount of
empty sand between us and the mech and the junk could lead the eye in to it. Bullet ricochets could be seen sparking off it too adding to the atmosphere of danger.
I would also darken the area behind the muzzle flashes to really highlight them. You have suggested rounds zipping away from the mech with brush strokes, perhaps this could be made stronger by suggesting tracer rounds which show up brighter often with a red tint.
For the rest I think all is needed is a little time on rendering the highlights and shadows emphasizing the mech.
Please don't think I don't like this piece - I do, just wanting to help a fellow artist!
:D
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 30, 2011
Great input, man I'll definitely bring some of that in here.
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:iconqwertydesign:
qwertyDesign Featured By Owner Dec 1, 2011   Digital Artist
Glad to help. I'll look out for any edits.
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:iconredtigress84:
RedTigress84 Featured By Owner Nov 26, 2011  Hobbyist General Artist
dude this is amazing!!
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 27, 2011
thankss
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:iconunspacy:
unspacy Featured By Owner Nov 26, 2011
very well DONE
keep up the awesome work man!!!!
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 27, 2011
i plan too haha
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:iconunspacy:
unspacy Featured By Owner Nov 27, 2011
U WELCOME MAN u ROCK!!! KEEP IT UP!!!
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:iconaxonn5:
Axonn5 Featured By Owner Nov 26, 2011
Nice pic. The feet of that Mech kinda looks like 1 of the feet off from Chrome Hounds on Xbox 360, and the turrent chassis kinda looks like the Mecha off from BattleField: 2142 The PC game. Which I really like that game a lot. }: ) But nicely done Rene. 10/10
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 27, 2011
danke
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:iconaxonn5:
Axonn5 Featured By Owner Dec 1, 2011
Np. ^_^
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:iconbroadshore:
Broadshore Featured By Owner Nov 26, 2011  Hobbyist Digital Artist
Really interesting work. Lone Mech in a desert fight.

Has that "Made the wrong turn and got lost from her convoy."

Great contrast and use of your colors. What do you need help with?
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 27, 2011
it doesnt feel finished haha
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:icongreat-5:
Great-5 Featured By Owner Nov 26, 2011  Hobbyist General Artist
Not bad, I'm really loving the background and what looks like a desert setting. What kind of help do you want anyways?
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:iconkoppknakka:
KoppKnakka Featured By Owner Nov 26, 2011
nice work i like it
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 27, 2011
thanks mate
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:iconhalonut117:
halonut117 Featured By Owner Nov 26, 2011  Hobbyist Traditional Artist
dang, makes me want to play lost planet
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:iconmodalmechanica:
ModalMechanica Featured By Owner Nov 27, 2011
i only played 1
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:iconhalonut117:
halonut117 Featured By Owner Nov 27, 2011  Hobbyist Traditional Artist
the second one is fun, but you need other people or its hard as hell
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November 26, 2011
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